Ship Upgrades |
Upgrade |
Cost to upgrade |
Bonus |
Other |
Armor Plating |
1/2 of base ship |
+1 AC, DR1 |
-2 MB, 1 cargo ton weight |
Escape Pod |
+ Cost of base ship |
|
|
Side Sails |
1/4 of base ship |
+2 MB |
|
Tail Fin Sail |
1/4 of base ship |
+1 MB |
|
Elven Sails |
1/2 of base ship |
Regrow any damage in 1d4 days |
|
Elven Side Sails |
1/2 of base ship |
+2 MB |
Regrow any damage in 1d4 days |
Elven Tail Fin Sail |
1/2 of base ship |
+1 MB |
Regrow any damage in 1d4 days |
Reinforced Keel |
1/2 of base ship |
- Hull Point Bonus = to Hull Tonnage
|
-25% Cargo Tonnage |
Landing Gear |
1/4 of base ship |
Ability to land on dry land |
|
|
|
|
|
Blunt Ram |
3000 gp |
2d6 Hull damage |
|
Piercing Ram |
5000 gp |
2d8 Hull damage |
Chance of ship lock |
Ship Material Upgrades |
Light Wood |
Standard ship build |
|
|
Heavy Wood |
1,000 gp x Tonnage |
DR 1 |
|
Elfwood |
2,500 gp x Tonnage |
DR 3, +1 MB |
|
Stone |
2,500 gp x Tonnage |
DR 5, -2 MB |
Can not make planetfall |
Amarnium |
8,000 gp x Tonnage |
DR 5, +1 MB |
|
Tritium |
10,000 gp x Tonnage |
+10 HP, DR 8 , -2MB |
Can not make planetfall |
Escape Pod
A ship can be equipped with an escape pod, though it is quite expensive. An escape pod is normally the size of the helmroom. When the escape pod is activated, it is detached from the normal ship (often using placed plasma charges). The plasma blast shoots the escape pod forward 1000’ and does 1d3 Hull damage to the ship it was attached to, and 2d6 damage to any within 20 feet of the pod.
An escape pod has the same stats as a skiff, though it has the ability to fold space.
Caravel – This ship is a newer class ship, based on the Freedom class. It was made larger, giving it more cargo and living space, but losing maneuverability. It has double the cargo of a Freedom class ship, but requires only half the crew of a Junk class ship.
Man-o-War – The man-o-war is the most powerful style of military ship in the Verse. It boasts 5 decks and space for many of cannons or ballistas, while still having room for crew and cargo. To go broadside against a man-o-war often means death.
Brig – This long ship only has three decks, but it still has plenty of space for cargo and crew. The brig is a common flagship for military fleets.
Galleon – This large ship has 3 1/2 decks giving way for plenty of cargo and crew space. The wide stern and forecastles give raised platforms for weapon mounts. The galleon is the perfect ship for the upper class merchant.
Junk – This vessel is the favorite of merchants and pirates. While not very maneuverable, it can hold a lot of cargo and has room for its crew to be comfortable on its 3 levels.
Freedom – This small vessel is the workhorse of the Verse. It is small, maneuverable, and can hold a decent crew and cargo even though it only has 2 decks.Its cost / value ratio is the best of any ship.
Cog – A smaller ship with two decks. A cog has cramped living and cargo space, but is very affordable. It can also be piloted by a single person.
Skiff – A single man craft with cargo room for individual equipment and one occupant.
Name |
Keel / Bow Length |
Decks |
Tonnage / Hull Points |
Crew |
MC |
BMB |
DR |
Cargo
Tons |
Ram |
Cost* in GP |
Skiff |
20/5 |
1 |
1/10 |
1 |
A |
+4 |
|
0 |
No |
2100** |
Cog |
60/15 |
2.5 |
6/60 |
1/6 |
C |
0 |
– |
2 |
|
4,500 |
Freedom |
85/20 |
2.5 |
10/100 |
3/10 |
B |
+2 |
– |
5 |
– |
10,000 |
Caravel |
100/
20 |
3.5 |
18/180 |
5/20 |
C |
0 |
– |
10 |
|
18,000 |
Junk |
120/
30 |
3.5 |
25/250 |
10/25 |
C |
0 |
– |
18 |
– |
25,000 |
Galleon |
130/
30 |
3.5 |
40/400 |
20/40 |
D |
-2 |
– |
25 |
|
50,000 |
Brig |
200/ 25 |
3.5 |
60/600 |
24/60 |
E |
-4 |
– |
30 |
|
60,000 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Man-O-War |
190/ 35 |
4.5 |
75/750 |
12/60 |
C |
0 |
1 |
45 |
|
120,000 |
*Does NOT include the price of a helm
**Includes plasma helm.
Skiff – A single man craft with cargo room for individual equipment and one occupant.
Cog – A smaller ship with two decks. A cog has cramped living and cargo space, but is very affordable. It can also be piloted by a single person.
Freedom – This small vessel is the workhorse of the Verse. It is small, maneuverable, and can hold a decent crew and cargo even though it only has 2 decks.Its cost / value ratio is the best of any ship.
Caravel – This ship is a newer class ship, based on the Freedom class. It was made larger, giving it more cargo and living space, but losing maneuverability. It has double the cargo of a Freedom class ship, but requires only half the crew of a Junk class ship.
Junk – This vessel is the favorite of merchants and pirates. While not very maneuverable, it can hold a lot of cargo and has room for its crew to be comfortable on its 3 levels.
Galleon – This large ship has 3 1/2 decks giving way for plenty of cargo and crew space. The wide stern and forecastles give raised platforms for weapon mounts. The galleon is the perfect ship for the upper class merchant.
Brig – This long ship only has three decks, but it still has plenty of space for cargo and crew. The brig is a common flagship for military fleets.
Man-o-War – The man-o-war is the most powerful style of military ship in the Verse. It boasts 5 decks and space for many of cannons or ballistas, while still having room for crew and cargo. To go broadside against a man-o-war often means death.
Ship Upgrades